11/18/2023 0 Comments Neptunes prideYou can also send messages at any point using the simple and clean in-game mail system, which allows either one-on-one conversations or messages between multiple players. At any point during the day you can use this money to improve your stars, create fleets, trade technologies and stars or send a gift to another player. In terms of technology, there are four different areas of research: weapons, or how damaging your fleets are speed, which determines how quickly they move range, which allows your fleets to move further in a single “jump” and scanning, which allows you to see enemy fleets and the defenses of enemy planets at a further distance.Įvery 24 hours, you receive income based on the total economy rating of all your stars. Keep in mind, though, that once a fleet is on its way, its course cannot be changed until it lands at a star, so you’d best be sure you want to launch that assault. The game makes this easy with a simple waypoint system, allowing you to chain up movements that may take days to play out. The fleets can only move a specific distance, meaning that to move over larger distances you’ll need to hop between different stars. The combat is simple – there is only one type of ship, and the number of ships in your fleet is more or less equivalent to the “hitpoints” of your army, with your attack corresponding to your weapons technology and a small bonus for being the defender. These fleets are the “armies” that you use to attack or reinforce specific planets. The only way to move ships between stars is to form them into a fleet for a small amount of money. The quality of the star determines how expensive it is to improve these ratings, with each additional level in a field costing more than the last. Each star has three ratings: economy, a measure of how much income the star generates for you industry, or how many ships the star will produce and science, which contributes to improving your technological levels. The game itself is deceptively simple – as the leader of a civilization, you control a number of stars and fleets. It was Neptune’s Pride, a free-to-play browser game that isn’t even finished yet, founded by former Irrational Games developer Jay Kyburz.Īnd it’s everything a browser game should be. What I just described wasn’t some epic space-empire management game. I will be forced to watch, helpless, as my enemy’s fleet unflinchingly marches towards my helpless star… over the course of several hours. I glance around to see if there are any fleets I can use in defense, but there aren’t – my forces, though greater than my enemy’s, are scattered among the many star systems I control. On the borders of my galactic empire’s scanners I see a fleet of over 100 ships on a battle course for Arcturus, an undefended star of mine.
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